← 返回时间线

paper

MatAnyone-E: Sparse Memory Propagation for Efficient High-Resolution Video Matting

arXiv ↗
ID
2610.35724
分类
—
首次捕获
2026-10-28
状态
unread
作者
Shuyun Wang, Shangchen Zhou, Peiqing Yang, Yuekun Dai, Xin Yu, Chen Change Loy
信号
🔥 18

信号历史

  • 2026-10-28HF Daily Papers · 🔥16
  • 2026-10-29HF Daily Papers · 🔥18
暂无信号数据

摘要

High-resolution video matting requires preserving fine details, such as hair strands and soft transparency, while maintaining consistency across frames. Memory-based methods achieve strong matting quality by matching current-frame features with information stored from earlier frames, but this process becomes increasingly costly as resolution grows. We present MatAnyone-E, an efficient extension of MatAnyone 2 that focuses computation where it is most needed. Our approach first performs low-resolution propagation to identify uncertain regions that require closer inspection and the memory candidates most relevant to them. It then performs high-resolution matching only for these regions using the selected memory, while reusing low-resolution matching results elsewhere. This strategy reduces both the number of locations requiring detailed matching and the amount of memory searched, while preserving the information needed to produce a complete matte. We further reduce the cost of generating high-resolution mattes with a lightweight decoder designed around measured runtime bottlenecks and trained to reproduce the original decoder's representations. Experiments show that MatAnyone-E maintains matting quality comparable to MatAnyone 2 while achieving an estimated 7.4x inference speedup and reducing peak GPU memory usage to 7.6% of the usage of MatAnyone 2 at 4K. With compilation-enabled inference on a single NVIDIA H200 GPU, it reaches 73.07 FPS at 1080p and 28.62 FPS at 4K.

我的笔记

还没有笔记。

在 GitHub 上写笔记 ↗(新建 content/notes/2610.35724.md,PR 合并后本页自动更新)