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paper

Recursive Code World Models: Building Complex Worlds through Recursive Scene Programs

arXiv ↗
ID
2609.11499
分类
—
首次捕获
2026-09-11
状态
unread
作者
Zhiqi Li, Yuxuan Liao, Bo Zhu
信号
🔥 28

信号历史

  • 2026-09-11HF Daily Papers · 🔥4
  • 2026-09-12HF Daily Papers · 🔥17
  • 2026-09-13HF Daily Papers · 🔥28
  • 2026-09-14HF Daily Papers · 🔥28
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摘要

Code world models represent worlds as executable programs, but this representation alone does not determine how to construct a complex world. We introduce Recursive Code World Models (RCWM), a framework for reconstructing complex 3D worlds in code from a single reference image. RCWM couples a Recursive Scene Program (RSP) representation with a construction solver that recursively calls itself. An RSP represents the executable world as compositional scene code, while each solver call follows the same complete process: establish the whole, recursively reconstruct unresolved parts, and revisit the whole to refine their composition. This global-local-global recursion gives fine-scale structures their own perception-and-editing loops while preserving scene-wide geometry and relationships. Reference-aligned views propagate a shared camera projection across levels, while parent revisitation addresses boundaries, spatial relations, and shared errors that emerge after local refinement. A vision-language coding agent directly compares reference images with scene renders to guide refinement, recursive descent, and return. Across complex scenes, RCWM outperforms prior code-based image-to-scene reconstruction methods. Ablation studies further support the benefits of recursive construction and suggest that deeper calls can improve finer-scale reconstruction. RCWM provides a recursive construction principle for building complex executable worlds from visual evidence.

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